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How many copies did Gridworld sell?

Estimated copies sold
≈ 12k–19k
$6k–$17k after Steam's cut $12k–$27k before Steam's cut
from 243 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Gridworld and predicted how it would do from its 8 similar games. Every figure here, including Gridworld's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8k–11k
best case 76k (The Sapling)
Games like Gridworld

A typical game among these

≈ 8k–11k copies

≈ $44k–$55k after Steam's cut

from ~291 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: The Sapling at ≈ 58k–94k copies, ≈ $286k–$768k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 48 reviews in their first month; the range was 2 to 240.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Life Sim (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Life Sim + Sandbox, priced around $18. The breakout hits carry Artificial Intelligence + Procedural Generation + God Game; a typical game here doesn't.
When they shipped
The similar games span 2019 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Biotope
2019
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $47k–$108k before Steam's cut
$14.99
219 reviews
Mixed
SimulationLife Sim
Bugaboo Pocket
2025
Est. copies
≈ 8k–14k
SteamSpy under 20k
Est. revenue
$46k–$125k after Steam's cut $85k–$192k before Steam's cut
$19.99
341 reviews
Very Positive
SimulationCreature Collector
Nature & Life - Drunk On Nectar
2025
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before Steam's cut
$14.99
291 reviews
Very Positive
NatureScience
EvoLife
2022
Est. copies
≈ 744–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
$9.99
30 reviews
Positive
IdlerSimulation
Creatura
2021
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$24k–$63k after Steam's cut $43k–$98k before Steam's cut
$14.99
231 reviews
Mixed
SimulationCasual
The Sapling
2019
Est. copies
≈ 58k–94k
6.9x vs typical
SteamSpy 100k–200k
Est. revenue
$286k–$768k after Steam's cut $520k–$1.2M before Steam's cut
$17.99
2k reviews
Very Positive
Life SimSandbox
SERIES MAKERS TYCOON
2019
Est. copies
≈ 15k–25k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$21k–$57k after Steam's cut $38k–$87k before Steam's cut
$4.99
534 reviews
Mostly Positive
SimulationIndie
My Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!?
2023
Est. copies
≈ 843–1k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before Steam's cut
$29.99
34 reviews
Positive
Time ManagementRPG

Sizing up your own game? See how many copies games in its genre usually sell before you build it.