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How many copies did The Sapling sell?

Estimated copies sold
≈ 58k–94k
$286k–$768k after Steam's cut $520k–$1.2M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Sapling and predicted how it would do from its 8 similar games. Every figure here, including The Sapling's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.6M–2.2M
best case 9.4M (Kerbal Space Program)
Games like The Sapling

A typical game among these

≈ 1.6M–2.2M copies

≈ $16.4M–$28.2M after Steam's cut

from ~53k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Kerbal Space Program at ≈ 7.2M–11.7M copies, ≈ $79.0M–$212.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 34k reviews in their first month; the range was 16k to 38k.
The genre you'd be entering
These games
The similar games share Sandbox (5 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Space + Simulation, priced around $40. The breakout hits carry Space Sim + Science + Moddable; a typical game here doesn't.
When they shipped
The similar games span 2008 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Universe Sandbox
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.0M after Steam's cut $23.6M–$53.8M before Steam's cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Besiege
2020
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.0M after Steam's cut $46.0M–$104.7M before Steam's cut
$19.99
73k reviews
Very Positive
God GameOpen World
Abiotic Factor
2025
Est. copies
≈ 1.5M–2.4M
SteamSpy 500k–1M
Est. revenue
$14.2M–$38.2M after Steam's cut $25.8M–$58.7M before Steam's cut
$34.99
59k reviews
Overwhelmingly Positive
SurvivalOnline Co-Op
Timberborn
2026
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$10.0M–$26.9M after Steam's cut $18.2M–$41.4M before Steam's cut
$34.99
42k reviews
Overwhelmingly Positive
City BuilderVoxel
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before Steam's cut
$24.99
39k reviews
Very Positive
SpaceAction
ICARUS
2021
Est. copies
≈ 1.7M–2.8M
SteamSpy 500k–1M
Est. revenue
$16.4M–$44.2M after Steam's cut $29.9M–$68.0M before Steam's cut
$34.99
69k reviews
Mostly Positive
SurvivalOpen World Survival Craft

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