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How many copies did EvoLife sell?

Estimated copies sold
≈ 744–1k
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
from 30 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid EvoLife and predicted how it would do from its 8 similar games. Every figure here, including EvoLife's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 594k–1.2M
best case 3.9M (AdVenture Capitalist)
Games like EvoLife

A typical game among these

≈ 594k–1.2M copies

≈ $1.3M–$8.2M after Steam's cut

from ~22k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Clicker (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: AdVenture Capitalist at ≈ 2.9M–4.8M copies.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 744 to 26k.
The genre you'd be entering
These games
The similar games share Clicker (4 of 8) and Idler (4 of 8).
The winners
Winners here lead with Clicker + Idler.
When they shipped
The similar games span 2012 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cell to Singularity - Evolution Never Ends
2021
Est. copies
≈ 698k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
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ClickerFree to Play
AdVenture Capitalist
2015
Est. copies
≈ 2.9M–4.8M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
60k reviews
Very Positive
ClickerIdler
IdleOn - The Incremental MMO
2025
Est. copies
≈ 741k–1.2M
SteamSpy 1M–2M
Est. revenue
Free
Free
30k reviews
Mostly Positive
IdlerPixel Graphics
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.1M–$32.1M before Steam's cut
$19.99
57k reviews
Overwhelmingly Positive
SandboxGod Game
Chillquarium
2023
Est. copies
≈ 209k–339k
SteamSpy 200k–500k
Est. revenue
$344k–$925k after Steam's cut $626k–$1.4M before Steam's cut
$5.99
8k reviews
Very Positive
Creature CollectorIdler
shapez
2020
Est. copies
≈ 396k–644k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$9.99
16k reviews
Overwhelmingly Positive
AutomationBase-Building
Stronghold Kingdoms
2012
Est. copies
≈ 606k–985k
SteamSpy 200k–500k
Est. revenue
Free
Free
10k reviews
Mixed
StrategyFree to Play
Viridi
2015
Est. copies
≈ 471k–766k
SteamSpy 500k–1M
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Free
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10k reviews
Very Positive
Free to PlayRelaxing

Sizing up your own game? See how many copies games in its genre usually sell before you build it.