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How many copies did Stellar Tactics sell?

Estimated copies sold
≈ 43k–70k
$298k–$800k after Steam's cut $541k–$1.2M before Steam's cut
from 2k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Stellar Tactics and predicted how it would do from its 8 similar games. Every figure here, including Stellar Tactics's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 215k–1.5M
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like Stellar Tactics

A typical game among these

≈ 215k–1.5M copies

≈ $1.7M–$13.3M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.8M–$236.1M after Steam's cut.

The genre you'd be entering
These games
The similar games share CRPG (8 of 8) and Character Customization (7 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $45.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 1M–2M
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9.7x vs typical
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LovecraftianParty-Based RPG

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