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How many copies did Shard Games sell?

Estimated copies sold
≈ 4k–6k
$9k–$24k after Steam's cut $16k–$36k before Steam's cut
from 96 reviews (Mostly Negative)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shard Games and predicted how it would do from its 8 similar games. Every figure here, including Shard Games's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 568k–1.2M
best case 4.2M (Splitgate)
Games like Shard Games

A typical game among these

≈ 568k–1.2M copies

≈ $2.6M–$4.5M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Splitgate at ≈ 3.2M–5.2M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share FPS (8 of 8) and Shooter (8 of 8).
The winners
Winners here lead with FPS + Arena Shooter. The breakout hits carry Free to Play + Arena Shooter + Fast-Paced; a typical game here doesn't.
When they shipped
The similar games span 2004 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Devil Daggers
2016
Est. copies
≈ 395k–643k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$9.99
10k reviews
Overwhelmingly Positive
FPSDifficult
Splitgate
2019
Est. copies
≈ 3.2M–5.2M
7.2x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
110k reviews
Very Positive
Free to PlayFPS
Half-Life 2: Deathmatch
2004
Est. copies
≈ 972k–1.6M
SteamSpy 10M–20M
Est. revenue
Free
Free
15k reviews
Very Positive
ActionFPS
BATTALION: Legacy
2019
Est. copies
≈ 469k–763k
SteamSpy 1M–2M
Est. revenue
Free
Free
16k reviews
Mixed
FPSArena Shooter
Quake Live
2014
Est. copies
≈ 890k–1.4M
SteamSpy 2M–5M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before Steam's cut
$9.99
16k reviews
Very Positive
FPSArena Shooter
Quake II
2007
Est. copies
≈ 659k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
$9.99
10k reviews
Overwhelmingly Positive
FPSClassic
Prodeus
2022
Est. copies
≈ 205k–333k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.8M before Steam's cut
$24.99
8k reviews
Very Positive
Boomer ShooterFPS
Quake
2007
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.8M before Steam's cut
$9.99
16k reviews
Overwhelmingly Positive
FPSClassic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.