Sign in
wishvane

How many copies did Flat Heroes sell?

Estimated copies sold
≈ 24k–39k
$66k–$178k after Steam's cut $120k–$273k before Steam's cut
from 578 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Flat Heroes and predicted how it would do from its 3 similar games. Every figure here, including Flat Heroes's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–23.8M
best case 47.6M (Geometry Dash)
Games like Flat Heroes

A typical game among these

≈ 3k–23.8M copies

≈ $22.9M–$68.8M after Steam's cut

from ~181 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 3 similar games is a hit.

This comes from a small set of games, so take it as a sketch.

Best case: Geometry Dash at ≈ 36.2M–58.9M copies, ≈ $49.7M–$133.7M after Steam's cut.

The genre you'd be entering
These games
The similar games share Precision Platformer (2 of 3) and 3D Platformer (1 of 3).
The winners
Winners here lead with Music + Level Editor, priced around $5.
When they shipped
The similar games span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Geometry Dash
2014
Est. copies
≈ 36.2M–58.9M
3575x vs typical
SteamSpy 5M–10M
Est. revenue
$49.7M–$133.7M after Steam's cut $90.4M–$205.7M before Steam's cut
$4.99
647k reviews
Very Positive
DifficultMusic
Sphere Arena
2021
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$245–$658 after Steam's cut $445–$1k before Steam's cut
$8.99
4 reviews
4 user reviews
Early AccessPrecision Platformer
Catch Me If You Can
2022
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
Free
Free
181 reviews
Very Positive
Fast-PacedRunner

Sizing up your own game? See how many copies games in its genre usually sell before you build it.