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How many copies did TO THE TOP sell?

Estimated copies sold
≈ 27k–44k
$148k–$398k after Steam's cut $269k–$612k before Steam's cut
from 783 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid TO THE TOP and predicted how it would do from its 8 similar games. Every figure here, including TO THE TOP's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–2k
best case 37k (Climbey)
Games like TO THE TOP

A typical game among these

≈ 1k–2k copies

≈ $3k–$6k after Steam's cut

from ~44 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Climbey at ≈ 28k–46k copies, ≈ $62k–$166k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 44 reviews in their first month; the range was 10 to 1k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Racing (6 of 8).
The winners
Winners here lead with VR, priced around $13. The breakout hits carry Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vehicle VR
2017
Est. copies
≈ 1k–2k
SteamSpy 50k–100k
Est. revenue
$621–$2k after Steam's cut $1k–$3k before Steam's cut
$1.99
33 reviews
Mixed
3D PlatformerRacing
Climbey
2022
Est. copies
≈ 28k–46k
26x vs typical
SteamSpy 50k–100k
Est. revenue
$62k–$166k after Steam's cut $112k–$255k before Steam's cut
$7.99
1k reviews
Very Positive
Sprint Vector
2018
Est. copies
≈ 21k–35k
16x vs typical
SteamSpy 20k–50k
Est. revenue
$176k–$473k after Steam's cut $320k–$727k before Steam's cut
$29.99
701 reviews
Very Positive
RacingSports
Windlands
2016
Est. copies
≈ 36k–59k
20x vs typical
SteamSpy 50k–100k
Est. revenue
$129k–$346k after Steam's cut $234k–$532k before Steam's cut
$12.99
866 reviews
Mostly Positive
VRAdventure
Rocket Skates VR
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$9.99
54 reviews
Very Positive
Don't Look Down
2019
Est. copies
≈ 691–1k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$14.99
24 reviews
Positive
ActionIndie
Climbtime
2017
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
Free
Free
56 reviews
Mixed
CasualIndie
Ludicrous Speed
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
44 reviews
Positive
IndieRacing

Sizing up your own game? See how many copies games in its genre usually sell before you build it.