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How many copies did The Lord of the Rings: Adventure Card Game - Definitive Edition sell?

Estimated copies sold
≈ 47k–77k
$260k–$698k after Steam's cut $472k–$1.1M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left The Lord of the Rings: Adventure Card Game - Definitive Edition out and predicted the genre from its 8 similar games. Every figure here, including The Lord of the Rings: Adventure Card Game - Definitive Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 429k–874k
best case 8.2M (Slay the Spire)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 429k–874k copies
≈ $2.4M–$3.1M after Steam's cut
from ~14k reviews
Best case
≈ 6.2M–10.1M copies
Slay the Spire · ≈ $42.8M–$115.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Deckbuilding (8 of 8) and Card Battler (7 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25. The breakout hits carry Singleplayer + Roguelike Deckbuilder + Rogue-like; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Card BattlerRogue-lite
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2019
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15x vs typical
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Artifact
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Roguelike DeckbuilderCard Battler
GWENT: The Witcher Card Game
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Sizing up your own game? See what its genre can realistically do before you build it.