Sign in
wishvane

How many copies did The Lord of the Rings: Adventure Card Game - Definitive Edition sell?

Estimated copies sold
≈ 48k–78k
$262k–$705k after Steam's cut $477k–$1.1M before Steam's cut
from 2k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Lord of the Rings: Adventure Card Game - Definitive Edition and predicted how it would do from its 8 similar games. Every figure here, including The Lord of the Rings: Adventure Card Game - Definitive Edition's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 433k–864k
best case 8.3M (Slay the Spire)
Games like The Lord of the Rings: Adventure Card Game - Definitive Edition

A typical game among these

≈ 433k–864k copies

≈ $2.4M–$3.1M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.3M copies, ≈ $43.5M–$116.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 4k to 9k.
The genre you'd be entering
These games
The similar games share Deckbuilding (8 of 8) and Card Battler (7 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25. The breakout hits carry Singleplayer + Roguelike Deckbuilder + Rogue-like; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Shadowverse CCG
2016
Est. copies
≈ 627k–1.0M
SteamSpy 2M–5M
Est. revenue
Free
Free
15k reviews
Mostly Positive
Free to PlayCard Battler
Griftlands
2021
Est. copies
≈ 359k–584k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before Steam's cut
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite
Slay the Spire
2019
Est. copies
≈ 6.3M–10.3M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$43.5M–$116.9M after Steam's cut $79.0M–$179.8M before Steam's cut
$24.99
220k reviews
Overwhelmingly Positive
Artifact
2018
Est. copies
≈ 753k–1.2M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
25k reviews
Mixed
Card BattlerDeckbuilding
Wildfrost
2023
Est. copies
≈ 220k–357k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before Steam's cut
$19.99
9k reviews
Very Positive
Card BattlerDifficult
Dicey Dungeons
2019
Est. copies
≈ 343k–558k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
GWENT: The Witcher Card Game
2020
Est. copies
≈ 690k–1.1M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
Free to PlayStrategy
月圆之夜 (Night of Full Moon)
2019
Est. copies
≈ 317k–516k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Card GameFree to Play

Sizing up your own game? See how many copies games in its genre usually sell before you build it.