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How many copies did Cmoar VR Cinema sell?

Estimated copies sold
≈ 9k–14k
$24k–$65k after Steam's cut $44k–$100k before Steam's cut
from 212 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cmoar VR Cinema and predicted how it would do from its 8 similar games. Every figure here, including Cmoar VR Cinema's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 13k–30k
best case 2.8M (SteamVR)
Games like Cmoar VR Cinema

A typical game among these

≈ 13k–30k copies

≈ $64k–$192k after Steam's cut

from ~632 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: SteamVR at ≈ 2.2M–3.5M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 305 reviews in their first month; the range was 2 to 324.
The genre you'd be entering
These games
The similar games share Utilities (7 of 8) and VR (7 of 8).
The winners
Winners here lead with VR + Software. The breakout hits carry Shooter + Realistic + Combat; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
138x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
Are you ready for Valve Index?
2019
Est. copies
≈ 28k–46k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
989 reviews
Very Positive
VRUtilities
Beam Eye Tracker
2023
Est. copies
≈ 26k–42k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$213k–$573k after Steam's cut $388k–$882k before Steam's cut
$29.99
1k reviews
Very Positive
SimulationUtilities
Virtual Home Theater VR Video Player
2019
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before Steam's cut
$29.99
122 reviews
Very Positive
UtilitiesAudio Production
Kodon
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$67k–$180k after Steam's cut $122k–$277k before Steam's cut
$24.99
393 reviews
Mixed
SimulationAnimation & Modeling
Moon VR Video Player
2017
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$27k–$73k after Steam's cut $50k–$113k before Steam's cut
$9.99
289 reviews
Mixed
UtilitiesVideo Production
Natural Locomotion
2018
Est. copies
≈ 19k–31k
SteamSpy 100k–200k
Est. revenue
$53k–$142k after Steam's cut $96k–$218k before Steam's cut
$9.99
632 reviews
Mostly Positive
SimulationUtilities
Paradiddle
2022
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$117k–$314k after Steam's cut $212k–$483k before Steam's cut
$24.99
685 reviews
Very Positive
VRMusic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.