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How many copies did Natural Locomotion sell?

Estimated copies sold
≈ 19k–31k
$53k–$142k after Steam's cut $96k–$218k before Steam's cut
from 632 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Natural Locomotion and predicted how it would do from its 8 similar games. Every figure here, including Natural Locomotion's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–28k
best case 2.8M (SteamVR)
Games like Natural Locomotion

A typical game among these

≈ 12k–28k copies

≈ $51k–$192k after Steam's cut

from ~393 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: SteamVR at ≈ 2.2M–3.5M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 305 reviews in their first month; the range was 2 to 324.
The genre you'd be entering
These games
The similar games share Utilities (7 of 8) and VR (7 of 8).
The winners
Winners here lead with VR + Software. The breakout hits carry Shooter + Realistic + Combat; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
222x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
Virtual Home Theater VR Video Player
2019
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before Steam's cut
$29.99
122 reviews
Very Positive
UtilitiesAudio Production
Paradiddle
2022
Est. copies
≈ 17k–28k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$117k–$314k after Steam's cut $212k–$483k before Steam's cut
$24.99
685 reviews
Very Positive
VRMusic
Are you ready for Valve Index?
2019
Est. copies
≈ 28k–46k
2.5x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
989 reviews
Very Positive
VRUtilities
Beam Eye Tracker
2023
Est. copies
≈ 26k–42k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$213k–$573k after Steam's cut $388k–$882k before Steam's cut
$29.99
1k reviews
Very Positive
SimulationUtilities
Kodon
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$67k–$180k after Steam's cut $122k–$277k before Steam's cut
$24.99
393 reviews
Mixed
SimulationAnimation & Modeling
Cmoar VR Cinema
2016
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$24k–$65k after Steam's cut $44k–$100k before Steam's cut
$9.99
212 reviews
Mixed
VRUtilities
Moon VR Video Player
2017
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$27k–$73k after Steam's cut $50k–$113k before Steam's cut
$9.99
289 reviews
Mixed
UtilitiesVideo Production

Sizing up your own game? See how many copies games in its genre usually sell before you build it.