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How many copies did Flower Design sell?

Estimated copies sold
≈ 5k–8k
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
from 144 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Flower Design and predicted how it would do from its 8 similar games. Every figure here, including Flower Design's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 619–7k
best case 18.7M (Cities: Skylines)
Games like Flower Design

A typical game among these

≈ 619–7k copies

≈ $2k–$38k after Steam's cut

from ~41 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.2M–$315.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 7 reviews in their first month; the range was 3 to 21.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Sandbox (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30. The breakout hits carry City Builder + Management + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Paper Beast - Folded Edition
2020
Est. copies
≈ 6k–9k
5.7x vs typical
SteamSpy under 20k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before Steam's cut
$16.99
233 reviews
Very Positive
AdventureSimulation
Project Electric Sheep
2024
Est. copies
≈ 570–927
SteamSpy under 20k
Est. revenue
Free
Free
23 reviews
Mostly Negative
Early AccessSimulation
Liquid Havoc
2023
Est. copies
≈ 322–524
SteamSpy under 20k
Est. revenue
$884–$2k after Steam's cut $2k–$4k before Steam's cut
$9.99
13 reviews
Positive
DestructionPhysics
Cargo! The Quest for Gravity
2011
Est. copies
≈ 28k–46k
11x vs typical
SteamSpy under 20k
Est. revenue
$78k–$210k after Steam's cut $142k–$323k before Steam's cut
$9.99
450 reviews
Very Positive
AdventurePhysics
Flower Design Ⅱ
2020
Est. copies
≈ 372–605
SteamSpy under 20k
Est. revenue
$101–$272 after Steam's cut $184–$419 before Steam's cut
$0.99
15 reviews
Positive
CasualSimulation
Cellings
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$7.99
41 reviews
Positive
Early AccessSimulation
Tree Bonsai
2019
Est. copies
≈ 5k–8k
4.2x vs typical
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
$0.99
173 reviews
Very Positive
CasualSimulation
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
7104x vs typical
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.