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How many copies did Cargo! The Quest for Gravity sell?

Estimated copies sold
≈ 28k–46k
$78k–$210k after Steam's cut $142k–$323k before Steam's cut
from 450 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cargo! The Quest for Gravity and predicted how it would do from its 8 similar games. Every figure here, including Cargo! The Quest for Gravity's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.3M–10.1M
best case 105.1M (Garry's Mod)
Games like Cargo! The Quest for Gravity

A typical game among these

≈ 1.3M–10.1M copies

≈ $7.2M–$71.5M after Steam's cut

from ~109k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Garry's Mod at ≈ 80.0M–130.1M copies, ≈ $219.9M–$591.3M after Steam's cut.

The genre you'd be entering
These games
The similar games share Physics (8 of 8) and Sandbox (7 of 8).
The winners
Winners here lead with Sandbox + Moddable, priced around $10.
When they shipped
The similar games span 2006 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Garry's Mod
2006
Est. copies
≈ 80.0M–130.1M
12x vs typical
SteamSpy 20M–50M
Est. revenue
$219.9M–$591.3M after Steam's cut $399.8M–$909.6M before Steam's cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$21.0M–$56.6M after Steam's cut $38.3M–$87.1M before Steam's cut
$19.99
154k reviews
Overwhelmingly Positive
SandboxSimulation
Cooking Simulator
2019
Est. copies
≈ 568k–923k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$19.99
20k reviews
Very Positive
SimulationCooking
People Playground
2019
Est. copies
≈ 9.2M–15.0M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$25.4M–$68.2M after Steam's cut $46.1M–$104.9M before Steam's cut
$9.99
321k reviews
Overwhelmingly Positive
SandboxGore
Goat Simulator
2014
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before Steam's cut
$9.99
70k reviews
Very Positive
SimulationFunny
Viscera Cleanup Detail
2015
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.1M before Steam's cut
$12.99
24k reviews
Very Positive
SimulationGore
Hot Dogs, Horseshoes & Hand Grenades
2026
Est. copies
≈ 594k–966k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
24k reviews
Overwhelmingly Positive
SandboxVR

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