Sign in
wishvane

How many copies did Dog Duty sell?

Estimated copies sold
≈ 3k–5k
$4k–$12k after Steam's cut $8k–$18k before Steam's cut
from 126 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dog Duty and predicted how it would do from its 8 similar games. Every figure here, including Dog Duty's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5.0M–7.8M
best case 27.3M (The Forest)
Games like Dog Duty

A typical game among these

≈ 5.0M–7.8M copies

≈ $42.4M–$84.5M after Steam's cut

from ~142k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 55k reviews in their first month; the range was 47k to 57k.
The genre you'd be entering
These games
The similar games share War (6 of 8) and FPS (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Open World + Horror; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ravenfield
2017
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
$13.6M–$36.7M after Steam's cut $24.8M–$56.4M before Steam's cut
$17.99
80k reviews
Overwhelmingly Positive
FPSWar
This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
SteamSpy 2M–5M
Est. revenue
$30.1M–$81.0M after Steam's cut $54.8M–$124.6M before Steam's cut
$19.99
98k reviews
Very Positive
SurvivalWar
Squad
2020
Est. copies
≈ 6.0M–9.8M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$66.5M–$178.7M after Steam's cut $120.8M–$274.9M before Steam's cut
$39.99
244k reviews
Very Positive
MilitaryRealistic
Heroes & Generals
2016
Est. copies
≈ 5.9M–9.6M
SteamSpy 10M–20M
Est. revenue
Free
Free
142k reviews
Mixed
Free to PlayWorld War II
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$51.1M–$137.3M after Steam's cut $92.9M–$211.3M before Steam's cut
$49.99
150k reviews
Very Positive
ShooterRealistic
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$21.0M–$56.6M after Steam's cut $38.3M–$87.1M before Steam's cut
$19.99
154k reviews
Overwhelmingly Positive
SandboxSimulation
The Forest
2018
Est. copies
≈ 20.8M–33.7M
4.8x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Insurgency
2014
Est. copies
≈ 7.0M–11.3M
SteamSpy 2M–5M
Est. revenue
$28.8M–$77.3M after Steam's cut $52.3M–$119.0M before Steam's cut
$14.99
125k reviews
Very Positive
FPSRealistic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.