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How many copies did Parkasaurus sell?

Estimated copies sold
≈ 79k–128k
$542k–$1.5M after Steam's cut $985k–$2.2M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Parkasaurus and predicted how it would do from its 8 similar games. Every figure here, including Parkasaurus's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 194k–265k
best case 2.2M (Jurassic World Evolution)
Games like Parkasaurus

A typical game among these

≈ 194k–265k copies

≈ $2.0M–$3.1M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Jurassic World Evolution at ≈ 1.7M–2.7M copies, ≈ $20.8M–$55.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 972 reviews in their first month; the range was 99 to 7k.
The genre you'd be entering
These games
The similar games share City Builder (7 of 8) and Building (6 of 8).
The winners
Winners here lead with Building + Dinosaurs, priced around $52. The breakout hits carry Dinosaurs + Singleplayer + Simulation; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Jurassic World Evolution
2018
Est. copies
≈ 1.7M–2.7M
8.3x vs typical
SteamSpy 2M–5M
Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.1M before Steam's cut
$44.99
55k reviews
Very Positive
BuildingDinosaurs
Jurassic World Evolution 2
2021
Est. copies
≈ 1.2M–1.9M
7.1x vs typical
SteamSpy 1M–2M
Est. revenue
$19.3M–$51.9M after Steam's cut $35.1M–$79.9M before Steam's cut
$59.99
47k reviews
Very Positive
DinosaursBuilding
The Wandering Village
2025
Est. copies
≈ 211k–342k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.7M after Steam's cut $3.2M–$7.2M before Steam's cut
$29.99
8k reviews
Very Positive
Early AccessBuilding
Let's Build a Zoo
2021
Est. copies
≈ 102k–166k
SteamSpy 200k–500k
Est. revenue
$563k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
Very Positive
SimulationPixel Graphics
My Free Zoo
2017
Est. copies
≈ 25k–41k
too small to compare
SteamSpy 200k–500k
Est. revenue
Free
Free
733 reviews
Mixed
Free to PlayCasual
Age of Wonders: Planetfall
2019
Est. copies
≈ 193k–313k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$29.99
7k reviews
Mostly Positive
StrategyTurn-Based Strategy
Dungeon Village
2022
Est. copies
≈ 22k–36k
too small to compare
SteamSpy 100k–200k
Est. revenue
$54k–$146k after Steam's cut $99k–$225k before Steam's cut
$8.99
887 reviews
Very Positive
Dungeon Village 2
2023
Est. copies
≈ 18k–29k
too small to compare
SteamSpy 50k–100k
Est. revenue
$44k–$119k after Steam's cut $80k–$182k before Steam's cut
$8.99
719 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.