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wishvane

How many copies did Jurassic World Evolution sell?

Estimated copies sold
≈ 1.7M–2.7M
$20.8M–$55.8M after Steam's cut $37.8M–$85.9M before the cut
from 55k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Jurassic World Evolution out and predicted the genre from its 8 similar games. Every figure here, including Jurassic World Evolution's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 151k–250k
best case 1.6M (My Singing Monsters)
The Sandbox genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 151k–250k copies
≈ $1.1M–$2.9M after Steam's cut
from ~7k reviews
Best case
≈ 1.2M–1.9M copies
My Singing Monsters
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sandbox (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation, priced around $60. The breakout hits carry Casual + Farming Sim + Free to Play; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Jurassic World Evolution 2
2021
Est. copies
≈ 1.2M–1.9M
7.1x vs typical
SteamSpy 1M–2M
Est. revenue
$19.1M–$51.3M after Steam's cut $34.7M–$79.0M before the cut
$59.99
47k reviews
Very Positive
DinosaursBuilding
Let's Build a Zoo
2021
Est. copies
≈ 101k–165k
SteamSpy 200k–500k
Est. revenue
$557k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Very Positive
SimulationPixel Graphics
LEGO® Jurassic World
2015
Est. copies
≈ 518k–842k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.7M after Steam's cut $5.2M–$11.8M before the cut
$19.99
11k reviews
Very Positive
LEGODinosaurs
Animal Revolt Battle Simulator
2022
Est. copies
≈ 162k–264k
SteamSpy 200k–500k
Est. revenue
$668k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$14.99
7k reviews
Overwhelmingly Positive
IndieSandbox
Parkasaurus
2020
Est. copies
≈ 82k–133k
SteamSpy 100k–200k
Est. revenue
$564k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$24.99
3k reviews
Very Positive
Prehistoric Kingdom
2022
Est. copies
≈ 155k–252k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$29.99
6k reviews
Very Positive
DinosaursManagement
The Wandering Village
2025
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$29.99
8k reviews
Very Positive
Early AccessBuilding
My Singing Monsters
2021
Est. copies
≈ 1.2M–1.9M
7.3x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
48k reviews
Very Positive
Creature CollectorSimulation

Sizing up your own game? See what its genre can realistically do before you build it.