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How many copies did AirMech Wastelands sell?

Estimated copies sold
≈ 13k–20k
$52k–$139k after Steam's cut $94k–$214k before Steam's cut
from 412 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid AirMech Wastelands and predicted how it would do from its 8 similar games. Every figure here, including AirMech Wastelands's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 455k–866k
best case 636k (Mechabellum)
Games like AirMech Wastelands

A typical game among these

≈ 455k–866k copies

≈ $3.7M–$6.0M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Mechabellum at ≈ 485k–788k copies, ≈ $2.0M–$5.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 8 to 11k.
The genre you'd be entering
These games
The similar games share RTS (8 of 8) and Base-Building (4 of 8).
The winners
Winners here lead with Mechs + Auto Battler, priced around $15.
When they shipped
The similar games span 2010 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

AirMech
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Est. copies
≈ 330k–537k
SteamSpy 1M–2M
Est. revenue
Free
Free
11k reviews
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Free to PlayStrategy
Iron Harvest
2020
Est. copies
≈ 397k–645k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before Steam's cut
$29.99
16k reviews
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RTSStrategy
Cascading Failure
2020
Est. copies
≈ 496–806
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$19.99
20 reviews
Mixed
Early AccessRTS
Supreme Commander 2
2010
Est. copies
≈ 821k–1.3M
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before Steam's cut
$12.99
13k reviews
Very Positive
StrategyRTS
Planetary Annihilation: TITANS
2015
Est. copies
≈ 718k–1.2M
SteamSpy 500k–1M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$29.99
15k reviews
Very Positive
RTSStrategy
Rusted Warfare - RTS
2017
Est. copies
≈ 261k–425k
SteamSpy 200k–500k
Est. revenue
$359k–$965k after Steam's cut $652k–$1.5M before Steam's cut
$4.99
8k reviews
Overwhelmingly Positive
RTSStrategy
Mechabellum
2024
Est. copies
≈ 485k–788k
SteamSpy 1M–2M
Est. revenue
$2.0M–$5.4M after Steam's cut $3.6M–$8.3M before Steam's cut
$14.99
20k reviews
Very Positive
StrategyMechs
Cavalry Girls
2023
Est. copies
≈ 50k–81k
too small to compare
SteamSpy 100k–200k
Est. revenue
$164k–$441k after Steam's cut $298k–$678k before Steam's cut
$11.99
2k reviews
Very Positive
Top-Down ShooterMechs

Sizing up your own game? See how many copies games in its genre usually sell before you build it.