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How many copies did Cavalry Girls sell?

Estimated copies sold
≈ 50k–81k
$164k–$441k after Steam's cut $298k–$678k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Cavalry Girls and predicted how it would do from its 8 similar games. Every figure here, including Cavalry Girls's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–7k
best case 12k (Sierra Ops - Space Strategy Visual Novel)
Games like Cavalry Girls

A typical game among these

≈ 3k–7k copies

≈ $12k–$31k after Steam's cut

from ~150 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: Sierra Ops - Space Strategy Visual Novel at ≈ 9k–15k copies, ≈ $37k–$100k after Steam's cut.

What their first month looked like
About half the games that made it here had over 41 reviews in their first month; the range was 17 to 162.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Bullet Hell (5 of 8) and Shoot 'Em Up (5 of 8).
The winners
Winners here lead with Choose Your Own Adventure + Shoot 'Em Up, priced around $15.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sierra Ops - Space Strategy Visual Novel
2020
Est. copies
≈ 9k–15k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$37k–$100k after Steam's cut $67k–$153k before Steam's cut
$14.99
362 reviews
Very Positive
Choose Your Own AdventureShoot 'Em Up
REDNEG ALLSTARS SWING-BY EDITION
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
$10.99
90 reviews
Very Positive
ActionShooter
Like Dreamer
2022
Est. copies
≈ 4k–7k
SteamSpy 20k–50k
Est. revenue
$17k–$45k after Steam's cut $31k–$70k before Steam's cut
$13.99
177 reviews
Very Positive
ActionShooter
Project Beril / 贝丽尔养成计划
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before Steam's cut
$9.99
86 reviews
Very Positive
IndieShoot 'Em Up
WITCH-BOT MEGLILO
2016
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$8k–$23k after Steam's cut $15k–$35k before Steam's cut
$5.99
123 reviews
Very Positive
IndieAction
Replik Survivors
2024
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
$4.99
80 reviews
Mostly Positive
Action RoguelikeAnime
HSS:Reload
2024
Est. copies
≈ 5k–9k
SteamSpy 20k–50k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before Steam's cut
$8.99
212 reviews
Mostly Positive
Rogue-liteSingleplayer
Gunner-chan!
2025
Est. copies
≈ 6k–10k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$17k–$45k after Steam's cut $30k–$69k before Steam's cut
$9.99
246 reviews
Very Positive
ActionAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.