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How many copies did Sierra Ops - Space Strategy Visual Novel sell?

Estimated copies sold
≈ 10k–16k
$41k–$110k after Steam's cut $74k–$169k before the cut
from 375 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sierra Ops - Space Strategy Visual Novel out and predicted the genre from its 8 similar games. Every figure here, including Sierra Ops - Space Strategy Visual Novel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 567–8k
best case 32k (Grand Pigeon's Duty)
The Choose Your Own Adventure genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 567–8k copies
≈ $765–$23k after Steam's cut
from ~56 reviews
Best case
≈ 24k–40k copies
Grand Pigeon's Duty · ≈ $27k–$72k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Choose Your Own Adventure (5 of 8) and Top-Down Shooter (4 of 8).
The winners
Winners here lead with Choose Your Own Adventure + Side Scroller, priced around $4.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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ArcadeCartoony

Sizing up your own game? See what its genre can realistically do before you build it.