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How many copies did Last Shape Standing sell?

Estimated copies sold
≈ 149–242
$369–$990 after Steam's cut $670–$2k before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Last Shape Standing and predicted how it would do from its 8 similar games. Every figure here, including Last Shape Standing's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 663k–1.1M
best case 11.7M (Castle Crashers®)
Games like Last Shape Standing

A typical game among these

≈ 663k–1.1M copies

≈ $3.6M–$6.6M after Steam's cut

from ~14k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is 4 Player Local (2 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Castle Crashers® at ≈ 8.9M–14.5M copies, ≈ $36.7M–$98.7M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share 4 Player Local (2 of 8) and Arcade (2 of 8).
The winners
Winners here lead with Co-op + Beat 'em up, priced around $15. The breakout hits carry Online Co-Op + Co-op + Beat 'em up; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2017. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tricky Towers
2016
Est. copies
≈ 687k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before Steam's cut
$14.99
17k reviews
Very Positive
Castle Crashers®
2012
Est. copies
≈ 8.9M–14.5M
10x vs typical
SteamSpy 5M–10M
Est. revenue
$36.7M–$98.7M after Steam's cut $66.8M–$151.9M before Steam's cut
$14.99
141k reviews
Overwhelmingly Positive
2DOnline Co-Op
Timberman
2015
Est. copies
≈ 545k–885k
SteamSpy 500k–1M
Est. revenue
$148k–$399k after Steam's cut $270k–$613k before Steam's cut
$0.99
11k reviews
Very Positive
CasualPixel Graphics
Sonic & All-Stars Racing Transformed Collection
2013
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before Steam's cut
$19.99
18k reviews
Very Positive
RacingLocal Multiplayer
Lethal League
2014
Est. copies
≈ 339k–552k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$13.99
6k reviews
Very Positive
FightingLocal Multiplayer
Road Redemption
2017
Est. copies
≈ 466k–758k
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.6M before Steam's cut
$19.99
14k reviews
Very Positive
Vehicular CombatRacing
Move or Die
2016
Est. copies
≈ 970k–1.6M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.3M–$16.5M before Steam's cut
$14.99
23k reviews
Very Positive
MultiplayerFunny
Gauntlet™ Slayer Edition
2014
Est. copies
≈ 577k–937k
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$19.99
10k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.