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wishvane

How many copies did Tricky Towers sell?

Estimated copies sold
≈ 655k–1.1M
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
from 16k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tricky Towers out and predicted the genre from its 8 similar games. Every figure here, including Tricky Towers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 678k–1.2M
best case 2.8M (Ultimate Chicken Horse)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 678k–1.2M copies
≈ $2.2M–$6.5M after Steam's cut
from ~23k reviews
Best case
≈ 2.1M–3.4M copies
Ultimate Chicken Horse · ≈ $8.7M–$23.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Co-op (4 of 8) and Party (3 of 8).
The winners
Winners here lead with Party + Platformer, priced around $15.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Super Bunny Man
2023
Est. copies
≈ 291k–473k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
$14.99
12k reviews
Very Positive
PlatformerSandbox
Ultimate Chicken Horse
2016
Est. copies
≈ 2.1M–3.4M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.5M after Steam's cut $15.9M–$36.1M before the cut
$14.99
53k reviews
Overwhelmingly Positive
MultiplayerParty
Draw & Guess
2021
Est. copies
≈ 870k–1.4M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
$4.99
35k reviews
Very Positive
PartyMultiplayer
PICO PARK
2021
Est. copies
≈ 740k–1.2M
SteamSpy 1M–2M
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$4.99
30k reviews
Very Positive
MultiplayerOnline Co-Op
Move or Die
2016
Est. copies
≈ 932k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.8M–$10.3M after Steam's cut $7.0M–$15.9M before the cut
$14.99
23k reviews
Very Positive
MultiplayerFunny
Keep Talking and Nobody Explodes
2015
Est. copies
≈ 789k–1.3M
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.7M after Steam's cut $5.9M–$13.5M before the cut
$14.99
17k reviews
Overwhelmingly Positive
Co-opLocal Multiplayer
KarmaZoo
2023
Est. copies
≈ 34k–55k
too small to compare
SteamSpy 100k–200k
Est. revenue
$93k–$250k after Steam's cut $169k–$385k before the cut
$9.99
1k reviews
Very Positive
ActionCasual
Biped
2020
Est. copies
≈ 294k–478k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$14.99
11k reviews
Very Positive
Character CustomizationEmotional

Sizing up your own game? See what its genre can realistically do before you build it.