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How many copies did KarmaZoo sell?

Estimated copies sold
≈ 34k–55k
$93k–$250k after Steam's cut $169k–$385k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left KarmaZoo out and predicted the genre from its 8 similar games. Every figure here, including KarmaZoo's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.7M–5.0M
best case 42.5M (Geometry Dash)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.7M–5.0M copies
≈ $18.3M–$32.7M after Steam's cut
from ~85k reviews
Best case
≈ 32.4M–52.6M copies
Geometry Dash · ≈ $44.4M–$119.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Platformer (4 of 8) and Psychological Horror (3 of 8).
The winners
Winners here lead with Party Game + Battle Royale, priced around $5.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Celeste
2018
Est. copies
≈ 4.4M–7.1M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.8M after Steam's cut $43.8M–$99.6M before the cut
$19.99
144k reviews
Overwhelmingly Positive
Fall Guys
2020
Est. copies
≈ 12.4M–20.1M
5.5x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
469k reviews
Very Positive
MultiplayerParty Game
Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
7.4x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
Getting Over It with Bennett Foddy
2017
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before the cut
$7.99
82k reviews
Very Positive
Gorilla Tag
2023
Est. copies
≈ 2.0M–3.3M
SteamSpy 1M–2M
Est. revenue
$11.2M–$30.1M after Steam's cut $20.3M–$46.2M before the cut
$19.99
85k reviews
Very Positive
BattleBlock Theater®
2014
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$15.6M–$41.9M after Steam's cut $28.4M–$64.5M before the cut
$14.99
73k reviews
Overwhelmingly Positive
Crab Game
2021
Est. copies
≈ 3.8M–6.1M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
151k reviews
Very Positive
Psychological HorrorMultiplayer
Brawlhalla
2017
Est. copies
≈ 14.1M–22.9M
4.8x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
409k reviews
Mostly Positive
Free to PlayMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.