Sign in
wishvane

How many copies did Project Beril / 贝丽尔养成计划 sell?

Estimated copies sold
≈ 2k–3k
$6k–$16k after Steam's cut $11k–$24k before Steam's cut
from 86 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Project Beril / 贝丽尔养成计划 and predicted how it would do from its 8 similar games. Every figure here, including Project Beril / 贝丽尔养成计划's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.6M–5.0M
best case 11.5M (Risk of Rain 2)
Games like Project Beril / 贝丽尔养成计划

A typical game among these

≈ 3.6M–5.0M copies

≈ $9.8M–$19.3M after Steam's cut

from ~59k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Risk of Rain 2 at ≈ 8.8M–14.2M copies, ≈ $60.2M–$161.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Action Roguelike (5 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Co-op + Platformer, priced around $15. The breakout hits carry Co-op + Great Soundtrack + 2D; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cuphead
2017
Est. copies
≈ 7.6M–12.4M
3.8x vs typical
SteamSpy 5M–10M
Est. revenue
$41.9M–$112.7M after Steam's cut $76.2M–$173.4M before Steam's cut
$19.99
222k reviews
Overwhelmingly Positive
DifficultCartoon
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Realm of the Mad God Exalt
2012
Est. copies
≈ 3.0M–4.9M
SteamSpy 500k–1M
Est. revenue
Free
Free
48k reviews
Very Positive
Pixel GraphicsMMORPG
Undertale
2015
Est. copies
≈ 16.8M–27.2M
5.9x vs typical
SteamSpy 5M–10M
Est. revenue
$46.0M–$123.8M after Steam's cut $83.7M–$190.4M before Steam's cut
$9.99
343k reviews
Overwhelmingly Positive
Great SoundtrackStory Rich
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
4.6x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before Steam's cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
The Binding of Isaac
2011
Est. copies
≈ 4.0M–6.5M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like
Risk of Rain 2
2020
Est. copies
≈ 8.8M–14.2M
6.0x vs typical
SteamSpy 5M–10M
Est. revenue
$60.2M–$161.9M after Steam's cut $109.5M–$249.0M before Steam's cut
$24.99
353k reviews
Very Positive
Third-Person ShooterAction Roguelike

Sizing up your own game? See how many copies games in its genre usually sell before you build it.