Sign in
wishvane

How many copies did Love, Money, Rock'n'Roll sell?

Estimated copies sold
≈ 172k–279k
$471k–$1.3M after Steam's cut $857k–$2.0M before the cut
from 7k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Love, Money, Rock'n'Roll out and predicted the genre from its 8 similar games. Every figure here, including Love, Money, Rock'n'Roll's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–82k
best case 221k (PARANORMASIGHT: The Seven Mysteries of Honjo)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 7k–82k copies
≈ $18k–$391k after Steam's cut
from ~613 reviews
Best case
≈ 168k–273k copies
PARANORMASIGHT: The Seven Mysteries of Honjo · ≈ $925k–$2.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Anime (6 of 8).
The winners
Winners here lead with Visual Novel + Anime, priced around $20.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

PARANORMASIGHT: The Seven Mysteries of Honjo
2023
Est. copies
≈ 168k–273k
11x vs typical
SteamSpy 200k–500k
Est. revenue
$925k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$19.99
7k reviews
Overwhelmingly Positive
Visual NovelAdventure
Higurashi When They Cry Hou - Rei
2022
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before the cut
$5.99
280 reviews
Very Positive
AdventureVisual Novel
Staffer Reborn
2024
Est. copies
≈ 23k–37k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$31k–$84k after Steam's cut $57k–$129k before the cut
$4.99
945 reviews
Overwhelmingly Positive
AdventureInvestigation
A Summer's End - Hong Kong 1986
2020
Est. copies
≈ 58k–95k
3.6x vs typical
SteamSpy 50k–100k
Est. revenue
$240k–$646k after Steam's cut $437k–$993k before the cut
$14.99
2k reviews
Overwhelmingly Positive
IndieCasual
ふりかけ☆スペイシー
2023
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$24k–$66k after Steam's cut $44k–$101k before the cut
$14.99
247 reviews
Very Positive
AdventureVisual Novel
Nirvana Pilot Yume
2017
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$3.99
131 reviews
Mostly Positive
SpaceVisual Novel
STONKS-9800: Stock Market Simulator
2023
Est. copies
≈ 74k–120k
5.0x vs typical
SteamSpy 100k–200k
Est. revenue
$203k–$545k after Steam's cut $369k–$839k before the cut
$9.99
3k reviews
Overwhelmingly Positive
Early AccessSimulation
Salvation:Immortale
2024
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$4.99
144 reviews
Very Positive
Female ProtagonistStory Rich

Sizing up your own game? See what its genre can realistically do before you build it.