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How many copies did Zombie Solitaire 2 Chapter 1 sell?

Estimated copies sold
≈ 4k–7k
$10k–$27k after Steam's cut $18k–$42k before the cut
from 118 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Zombie Solitaire 2 Chapter 1 out and predicted the genre from its 8 similar games. Every figure here, including Zombie Solitaire 2 Chapter 1's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 51k–136k
best case 214k (Yi Xian: The Cultivation Card Game)
The Card Game genre

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 51k–136k copies
≈ $61k–$670k after Steam's cut
from ~2k reviews
Best case
≈ 163k–264k copies
Yi Xian: The Cultivation Card Game
The genre you'd be entering
Your set
Your set clusters on Card Game (5 of 8) and Solitaire (5 of 8).
The winners
Winners here lead with Card Battler + Turn-Based Tactics.
The era
The games you compared span 2010 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Yi Xian: The Cultivation Card Game
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3.2x vs typical
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Free to PlayCard Battler
Faerie Solitaire
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Est. copies
≈ 131k–214k
SteamSpy 20k–50k
Est. revenue
$542k–$1.5M after Steam's cut $985k–$2.2M before the cut
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≈ 94k–153k
1.9x vs typical
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$363k–$977k after Steam's cut $660k–$1.5M before the cut
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4k reviews
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Early AccessSimulation
Regency Solitaire
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892 reviews
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SolitaireVisual Novel
Purple Place - Classic Games
2023
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Zodiacats
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Est. copies
≈ 32k–52k
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CatsPuzzle
Super Jigsaw Puzzle: Generations
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Sizing up your own game? See what its genre can realistically do before you build it.