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How many copies did Little Busters! English Edition sell?

Estimated copies sold
≈ 40k–65k
$387k–$1.0M after Steam's cut $704k–$1.6M before the cut
from 1k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Little Busters! English Edition out and predicted the genre from its 8 similar games. Every figure here, including Little Busters! English Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–1.8M
best case 1.8M (NEEDY STREAMER OVERLOAD)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.2M–1.8M copies
≈ $1.1M–$9.1M after Steam's cut
from ~32k reviews
Best case
≈ 1.4M–2.2M copies
NEEDY STREAMER OVERLOAD · ≈ $6.0M–$16.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Anime (5 of 8).
The winners
Winners here lead with Psychological Horror + Anime, priced around $16.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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1.5x vs typical
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Very Positive
AnimeNudity

Sizing up your own game? See what its genre can realistically do before you build it.