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How many copies did Tiny Town VR sell?

Estimated copies sold
≈ 43k–70k
$179k–$481k after Steam's cut $325k–$740k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tiny Town VR and predicted how it would do from its 8 similar games. Every figure here, including Tiny Town VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.9M–3.4M
best case 18.7M (Cities: Skylines)
Games like Tiny Town VR

A typical game among these

≈ 1.9M–3.4M copies

≈ $30.1M–$57.6M after Steam's cut

from ~55k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.2M–$315.2M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Sandbox (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30. The breakout hits carry Moddable; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cities: Skylines II
2023
Est. copies
≈ 2.3M–3.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$31.5M–$84.7M after Steam's cut $57.3M–$130.4M before Steam's cut
$49.99
92k reviews
Mixed
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
5.3x vs typical
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive
Banished
2014
Est. copies
≈ 2.4M–3.9M
SteamSpy 2M–5M
Est. revenue
$13.3M–$35.9M after Steam's cut $24.3M–$55.2M before Steam's cut
$19.99
43k reviews
Very Positive
Prison Architect
2015
Est. copies
≈ 3.8M–6.1M
SteamSpy 5M–10M
Est. revenue
$31.0M–$83.3M after Steam's cut $56.3M–$128.2M before Steam's cut
$29.99
77k reviews
Very Positive
SimulationBuilding
Jurassic World Evolution
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.1M before Steam's cut
$44.99
55k reviews
Very Positive
BuildingDinosaurs
Two Point Hospital
2018
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $16.0M–$36.3M before Steam's cut
$29.99
35k reviews
Very Positive
Jurassic World Evolution 2
2021
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$19.3M–$51.9M after Steam's cut $35.1M–$79.9M before Steam's cut
$59.99
47k reviews
Very Positive
DinosaursBuilding
Planet Zoo
2019
Est. copies
≈ 2.8M–4.6M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$34.9M–$93.8M after Steam's cut $63.4M–$144.3M before Steam's cut
$44.99
98k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.