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wishvane

How many copies did Two Point Hospital sell?

Estimated copies sold
≈ 1.1M–1.7M
$8.7M–$23.4M after Steam's cut $15.9M–$36.1M before the cut
from 35k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Two Point Hospital out and predicted the genre from its 8 similar games. Every figure here, including Two Point Hospital's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 34k–104k
best case 369k (Project Hospital)

7 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 34k–104k copies
≈ $466k–$635k after Steam's cut
from ~1k reviews
Best case
≈ 281k–456k copies
Project Hospital · ≈ $1.9M–$5.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Medical Sim (7 of 8).
The winners
Winners here lead with Medical Sim + City Builder, priced around $22. The breakout hits carry City Builder + Education + Job Simulator; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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SteamSpy 100k–200k
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SimulationStrategy
Big Pharma
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Potion Tycoon
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Ambulance Life: A Paramedic Simulator
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Mixed
SimulationDriving
Let's School Homeroom
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Free
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CasualSimulation
Bio Inc. Redemption
2018
Est. copies
≈ 96k–156k
2.1x vs typical
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$12.99
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Medical SimOutbreak Sim
Project Hospital
2018
Est. copies
≈ 281k–456k
6.2x vs typical
SteamSpy 200k–500k
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$24.99
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Very Positive
Medical SimCity Builder
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Est. copies
≈ 176k–287k
5.0x vs typical
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$19.99
7k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.