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How many copies did Project Hospital sell?

Estimated copies sold
≈ 286k–464k
$2.0M–$5.3M after Steam's cut $3.6M–$8.1M before Steam's cut
from 9k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Project Hospital and predicted how it would do from its 8 similar games. Every figure here, including Project Hospital's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11k–92k
best case 1.4M (Two Point Hospital)
Games like Project Hospital

A typical game among these

≈ 11k–92k copies

≈ $52k–$1.2M after Steam's cut

from ~831 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Two Point Hospital at ≈ 1.1M–1.7M copies, ≈ $8.8M–$23.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 721 reviews in their first month; the range was 104 to 3k.
The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Building (5 of 8).
The winners
Winners here lead with Simulation + Management, priced around $30.
When they shipped
The similar games span 2018 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

War Hospital
2024
Est. copies
≈ 32k–52k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$264k–$710k after Steam's cut $480k–$1.1M before Steam's cut
$29.99
1k reviews
Mixed
Medical SimManagement
Two Point Hospital
2018
Est. copies
≈ 1.1M–1.7M
42x vs typical
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $16.0M–$36.3M before Steam's cut
$29.99
35k reviews
Very Positive
Galacticare
2024
Est. copies
≈ 16k–27k
SteamSpy under 20k
Est. revenue
$135k–$363k after Steam's cut $246k–$559k before Steam's cut
$29.99
661 reviews
Very Positive
Story RichCasual
Prison Tycoon®: Under New Management
2021
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before Steam's cut
$19.99
183 reviews
Mixed
ManagementResource Management
Let's School Homeroom
2023
Est. copies
≈ 25k–40k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Very Positive
CasualSimulation
Rec Center Tycoon - Management Simulator
2019
Est. copies
≈ 10k–15k
SteamSpy under 20k
Est. revenue
$31k–$84k after Steam's cut $57k–$130k before Steam's cut
$11.99
330 reviews
Mostly Positive
Early AccessSimulation
Let's School
2023
Est. copies
≈ 185k–301k
9.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.9M–$4.2M before Steam's cut
$19.99
7k reviews
Very Positive
Nautical Life
2018
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before Steam's cut
$3.99
58 reviews
Mostly Positive
IndieFishing

Sizing up your own game? See how many copies games in its genre usually sell before you build it.