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How many copies did Bio Inc. Redemption sell?

Estimated copies sold
≈ 96k–156k
$344k–$925k after Steam's cut $626k–$1.4M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Bio Inc. Redemption out and predicted the genre from its 8 similar games. Every figure here, including Bio Inc. Redemption's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–13k
best case 27k (Pandemic: The Board Game)
The Outbreak Sim genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k–13k copies
≈ $4k–$41k after Steam's cut
from ~119 reviews
Best case
≈ 21k–34k copies
Pandemic: The Board Game
The genre you'd be entering
The launch
The games that made it here had under 389 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Outbreak Sim (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Board Game, priced around $10.
The era
The games you compared span 2018 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Pandemic: The Board Game
2018
Est. copies
≈ 21k–34k
5.8x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
685 reviews
Mixed
StrategySimulation
Pestis
2018
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$23k–$61k after Steam's cut $41k–$94k before the cut
$24.99
109 reviews
Mostly Positive
HorrorEducation
中国战疫
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$12.99
72 reviews
Mostly Positive
Outbreak SimMedical Sim
Vaccine Delivery Simulator
2021
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $991–$2k before the cut
$4.99
16 reviews
Positive
SimulationAction
Psychiatrist Simulator
2018
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $8k–$18k before the cut
$3.99
128 reviews
Mostly Negative
SimulationDark Humor
Quarantineer
2021
Est. copies
≈ 8k–13k
2.7x vs typical
SteamSpy 20k–50k
Est. revenue
$22k–$58k after Steam's cut $40k–$90k before the cut
$9.99
319 reviews
Mostly Positive
Dystopian Survival
Pandemic Crisis
2020
Est. copies
≈ 238–386
SteamSpy under 20k
Est. revenue
$196–$525 after Steam's cut $356–$808 before the cut
$2.99
9 reviews
9 user reviews
SimulationStrategy
Galacticare
2024
Est. copies
≈ 16k–25k
5.5x vs typical
SteamSpy under 20k
Est. revenue
$129k–$346k after Steam's cut $234k–$533k before the cut
$29.99
651 reviews
Very Positive
Story RichCasual

Sizing up your own game? See what its genre can realistically do before you build it.