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How many copies did Zafehouse Diaries 2 sell?

Estimated copies sold
≈ 5k–7k
$9k–$24k after Steam's cut $16k–$37k before the cut
from 134 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Zafehouse Diaries 2 out and predicted the genre from its 8 similar games. Every figure here, including Zafehouse Diaries 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 128k–264k
best case 27.1M (The Forest)

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 128k–264k copies
≈ $811k–$1.3M after Steam's cut
from ~4k reviews
Best case
≈ 20.6M–33.5M copies
The Forest · ≈ $113.4M–$304.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Survival (7 of 8) and Zombies (6 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Horror + Building + Survival Horror; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

The Forest
2018
Est. copies
≈ 20.6M–33.5M
193x vs typical
SteamSpy 20M–50M
Est. revenue
$113.4M–$304.8M after Steam's cut $206.1M–$468.9M before the cut
$19.99
678k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Terminus: Zombie Survivors
2024
Est. copies
≈ 107k–174k
SteamSpy 200k–500k
Est. revenue
$588k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$19.99
4k reviews
Very Positive
SurvivalZombies
Wanna Survive
2019
Est. copies
≈ 9k–14k
too small to compare
SteamSpy 50k–100k
Est. revenue
$29k–$77k after Steam's cut $52k–$119k before the cut
$11.99
303 reviews
Very Positive
TacticalTurn-Based Strategy
SKYHILL
2015
Est. copies
≈ 265k–430k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$727k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$9.99
6k reviews
Mostly Positive
SurvivalAction Roguelike
Dead State: Reanimated
2014
Est. copies
≈ 133k–216k
SteamSpy 100k–200k
Est. revenue
$732k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$19.99
3k reviews
Mostly Positive
ZombiesSurvival
Rebuild 3: Gangs of Deadsville
2015
Est. copies
≈ 95k–154k
SteamSpy 100k–200k
Est. revenue
$390k–$1.0M after Steam's cut $709k–$1.6M before the cut
$14.99
2k reviews
Very Positive
Sword of the Stars: The Pit
2013
Est. copies
≈ 81k–131k
SteamSpy 200k–500k
Est. revenue
$222k–$596k after Steam's cut $403k–$918k before the cut
$9.99
2k reviews
Very Positive
Dead Age
2016
Est. copies
≈ 224k–364k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$923k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
6k reviews
Very Positive
RPGZombies

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