Sign in
wishvane

How many copies did D'LIRIUM sell?

Estimated copies sold
≈ 28k–45k
$38k–$103k after Steam's cut $70k–$159k before Steam's cut
from 1k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid D'LIRIUM and predicted how it would do from its 8 similar games. Every figure here, including D'LIRIUM's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 100k–153k
best case 4.9M (Enter the Gungeon)
Games like D'LIRIUM

A typical game among these

≈ 100k–153k copies

≈ $389k–$1.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Action Roguelike (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Enter the Gungeon at ≈ 3.7M–6.1M copies, ≈ $15.4M–$41.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 961 reviews in their first month; the range was 769 to 2k.
The genre you'd be entering
These games
The similar games share Action Roguelike (4 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Bullet Hell + Action Roguelike, priced around $12. The breakout hits carry Difficult + Dungeon Crawler + Bullet Hell; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Starcom: Unknown Space
2024
Est. copies
≈ 112k–181k
SteamSpy 100k–200k
Est. revenue
$767k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
5k reviews
Very Positive
SpaceExploration
Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
24x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before Steam's cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
Tiny Rogues
2022
Est. copies
≈ 267k–435k
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$735k–$2.0M after Steam's cut $1.3M–$3.0M before Steam's cut
$9.99
11k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Voidigo
2023
Est. copies
≈ 122k–199k
SteamSpy 200k–500k
Est. revenue
$168k–$451k after Steam's cut $305k–$694k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeTwin Stick Shooter
Blazing Beaks
2019
Est. copies
≈ 76k–123k
SteamSpy under 20k
Est. revenue
$312k–$839k after Steam's cut $567k–$1.3M before Steam's cut
$14.99
3k reviews
Very Positive
Pixel GraphicsAction Roguelike
Intravenous 2
2024
Est. copies
≈ 119k–193k
SteamSpy 100k–200k
Est. revenue
$652k–$1.8M after Steam's cut $1.2M–$2.7M before Steam's cut
$19.99
5k reviews
Very Positive
TacticalShooter
Endoparasitic
2022
Est. copies
≈ 77k–125k
SteamSpy 200k–500k
Est. revenue
$211k–$567k after Steam's cut $383k–$872k before Steam's cut
$9.99
3k reviews
Very Positive
Intravenous 2: Mercenarism
2024
Est. copies
≈ 67k–109k
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Very Positive
TacticalRealistic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.