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How many copies did Starcom: Unknown Space sell?

Estimated copies sold
≈ 112k–181k
$767k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
from 5k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Starcom: Unknown Space and predicted how it would do from its 8 similar games. Every figure here, including Starcom: Unknown Space's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5.7M–8.8M
best case 23.0M (No Man's Sky)
Games like Starcom: Unknown Space

A typical game among these

≈ 5.7M–8.8M copies

≈ $54.7M–$134.9M after Steam's cut

from ~146k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: No Man's Sky at ≈ 17.5M–28.5M copies, ≈ $289.3M–$777.8M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Exploration (5 of 8) and Space (5 of 8).
The winners
Winners here lead with Procedural Generation + Exploration, priced around $45. The breakout hits carry Procedural Generation + Dwarf + PvE; a typical game here doesn't.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2020. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$28.5M–$76.7M after Steam's cut $51.9M–$118.0M before Steam's cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$77.8M–$209.2M after Steam's cut $141.5M–$321.9M before Steam's cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op
STAR WARS Jedi: Fallen Order™
2019
Est. copies
≈ 5.1M–8.2M
SteamSpy 2M–5M
Est. revenue
$55.6M–$149.5M after Steam's cut $101.1M–$230.0M before Steam's cut
$39.99
176k reviews
Very Positive
Action-AdventureSouls-like
No Man's Sky
2016
Est. copies
≈ 17.5M–28.5M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$289.3M–$777.8M after Steam's cut $526.0M–$1196.6M before Steam's cut
$59.99
422k reviews
Very Positive
Open WorldOpen World Survival Craft
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$33.1M–$89.1M after Steam's cut $60.2M–$137.0M before Steam's cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.6M after Steam's cut $204.7M–$465.6M before Steam's cut
$49.99
197k reviews
Very Positive
Starbound
2016
Est. copies
≈ 5.1M–8.3M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.9M after Steam's cut $38.4M–$87.5M before Steam's cut
$14.99
123k reviews
Very Positive
Open World Survival CraftSandbox

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