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How many copies did 303 Squadron: Battle of Britain sell?

Estimated copies sold
≈ 14k–22k
$38k–$101k after Steam's cut $68k–$155k before the cut
from 449 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 303 Squadron: Battle of Britain out and predicted the genre from its 8 similar games. Every figure here, including 303 Squadron: Battle of Britain's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 74k–202k
best case 697k (Bomber Crew)
The Flight genre

7 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 74k–202k copies
≈ $308k–$1.7M after Steam's cut
from ~2k reviews
Best case
≈ 531k–863k copies
Bomber Crew · ≈ $2.3M–$6.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Flight (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with World War II + Simulation, priced around $16.
The era
The games you compared span 2008 to 2019, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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too small to compare
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8.7x vs typical
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Sizing up your own game? See what its genre can realistically do before you build it.