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How many copies did Undead Development sell?

Estimated copies sold
≈ 9k–14k
$43k–$115k after Steam's cut $78k–$177k before Steam's cut
from 349 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Undead Development and predicted how it would do from its 8 similar games. Every figure here, including Undead Development's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 642k–1.3M
best case 27.3M (The Forest)
Games like Undead Development

A typical game among these

≈ 642k–1.3M copies

≈ $2.7M–$8.1M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Horror (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Horror (4 of 8) and Survival Horror (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $20. The breakout hits carry Open World Survival Craft + Crafting + Building; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.8M–33.7M
58x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Amazing Frog?
2014
Est. copies
≈ 656k–1.1M
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before Steam's cut
$19.99
12k reviews
Very Positive
Early Access4 Player Local
Arizona Sunshine® VR Legacy
2016
Est. copies
≈ 387k–629k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$14.99
9k reviews
Mostly Positive
ActionVR
The Walking Dead: Saints & Sinners
2020
Est. copies
≈ 251k–407k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
10k reviews
Very Positive
VRZombies
Pavlov
2024
Est. copies
≈ 1.0M–1.6M
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$24.99
41k reviews
Very Positive
VRShooter
Slender: The Arrival
2013
Est. copies
≈ 592k–962k
SteamSpy 100k–200k
Est. revenue
$3.3M–$8.7M after Steam's cut $5.9M–$13.5M before Steam's cut
$19.99
9k reviews
Very Positive
Mountain
2014
Est. copies
≈ 912k–1.5M
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before Steam's cut
$0.99
16k reviews
Very Positive
SimulationIndie
UNO
2017
Est. copies
≈ 1.9M–3.0M
4.6x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before Steam's cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer

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