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How many copies did Shoppe Keep 2 sell?

Estimated copies sold
≈ 64k–105k
$177k–$475k after Steam's cut $321k–$731k before Steam's cut
from 2k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Shoppe Keep 2 and predicted how it would do from its 8 similar games. Every figure here, including Shoppe Keep 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 867–39k
best case 145k (Barn Finders)
Games like Shoppe Keep 2

A typical game among these

≈ 867–39k copies

≈ $20k–$253k after Steam's cut

from ~221 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Barn Finders at ≈ 110k–179k copies, ≈ $607k–$1.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 141 reviews in their first month; the range was 3 to 1k.
The genre you'd be entering
These games
The similar games share Exploration (8 of 8) and Management (8 of 8).
The winners
Winners here lead with Simulation + Trading, priced around $20.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

One More Island
2022
Est. copies
≈ 7k–11k
SteamSpy 50k–100k
Est. revenue
$37k–$98k after Steam's cut $66k–$151k before Steam's cut
$19.99
268 reviews
Mixed
ExplorationCity Builder
Merchant of the Skies
2020
Est. copies
≈ 57k–92k
10x vs typical
SteamSpy 100k–200k
Est. revenue
$234k–$628k after Steam's cut $425k–$967k before Steam's cut
$14.99
2k reviews
Very Positive
TradingBase-Building
High Seas, High Profits!
2025
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $32k–$73k before Steam's cut
$14.99
173 reviews
Very Positive
TradingEconomy
The Emerald Tablet
2019
Est. copies
≈ 634–1k
SteamSpy 20k–50k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$19.99
22 reviews
Mixed
JRPGTime Management
Mycelium Guardians
2024
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
Free
Free
5 reviews
5 user reviews
Early AccessNature
Barn Finders
2020
Est. copies
≈ 110k–179k
20x vs typical
SteamSpy 200k–500k
Est. revenue
$607k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
4k reviews
Very Positive
SimulationCasual
Repair this!
2024
Est. copies
≈ 21k–34k
3.8x vs typical
SteamSpy 20k–50k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before Steam's cut
$6.99
843 reviews
Very Positive
ExplorationTime Management
Sea Town - Fish Market Simulator
2025
Est. copies
≈ 670–1k
SteamSpy under 20k
Est. revenue
$735–$2k after Steam's cut $1k–$3k before Steam's cut
$3.99
27 reviews
Mixed
SimulationEconomy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.