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wishvane

How many copies did Merchant of the Skies sell?

Estimated copies sold
≈ 60k–98k
$248k–$667k after Steam's cut $451k–$1.0M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Merchant of the Skies out and predicted the genre from its 8 similar games. Every figure here, including Merchant of the Skies's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 165k–337k
best case 1.2M (X4: Foundations)
The Economy genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 165k–337k copies
≈ $1.4M–$2.3M after Steam's cut
from ~5k reviews
Best case
≈ 899k–1.5M copies
X4: Foundations · ≈ $12.4M–$33.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Economy (8 of 8) and Management (6 of 8).
The winners
Winners here lead with Space Sim + Simulation, priced around $50.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.