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How many copies did Mercury Fallen sell?

Estimated copies sold
≈ 8k–13k
$55k–$147k after Steam's cut $99k–$226k before Steam's cut
from 320 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Mercury Fallen and predicted how it would do from its 8 similar games. Every figure here, including Mercury Fallen's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 479k–955k
best case 3.0M (Dyson Sphere Program)
Games like Mercury Fallen

A typical game among these

≈ 479k–955k copies

≈ $4.8M–$9.3M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Dyson Sphere Program at ≈ 2.3M–3.7M copies, ≈ $12.5M–$33.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 13k reviews in their first month; the range was 4k to 26k.
The genre you'd be entering
These games
The similar games share Simulation (5 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Automation + Space, priced around $20. The breakout hits carry Automation + Resource Management + Base-Building; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
6.3x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Soccer Online: Ball 3D
2017
Est. copies
≈ 368k–597k
SteamSpy 1M–2M
Est. revenue
$100k–$269k after Steam's cut $182k–$414k before Steam's cut
$0.99
11k reviews
Very Positive
SportsFootball (Soccer)
X4: Foundations
2018
Est. copies
≈ 920k–1.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.0M after Steam's cut $23.0M–$52.3M before Steam's cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
Sins of a Solar Empire®: Rebellion
2012
Est. copies
≈ 1.0M–1.7M
SteamSpy 2M–5M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.3M–$23.5M before Steam's cut
$19.99
16k reviews
Very Positive
ManagementDiplomacy
Going Medieval
2026
Est. copies
≈ 535k–869k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.9M after Steam's cut $8.0M–$18.2M before Steam's cut
$29.99
22k reviews
Very Positive
RPGEarly Access
Galactic Civilizations III
2015
Est. copies
≈ 508k–825k
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.6M–$17.3M before Steam's cut
$29.99
10k reviews
Mostly Positive
AliensSci-fi
Stranded: Alien Dawn
2023
Est. copies
≈ 286k–464k
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$34.99
12k reviews
Very Positive
SurvivalBase-Building
Avorion
2020
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before Steam's cut
$24.99
15k reviews
Very Positive
ExplorationSandbox

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