Sign in
wishvane

How many copies did SURV1V3 sell?

Estimated copies sold
≈ 45k–72k
$306k–$823k after Steam's cut $556k–$1.3M before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SURV1V3 and predicted how it would do from its 8 similar games. Every figure here, including SURV1V3's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 35k–1.2M
best case 2.2M (Bodycam)
Games like SURV1V3

A typical game among these

≈ 35k–1.2M copies

≈ $382k–$5.1M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Bodycam at ≈ 1.7M–2.7M copies, ≈ $15.3M–$41.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 499 to 38k.
The genre you'd be entering
These games
The similar games share Zombies (6 of 8) and VR (5 of 8).
The winners
Winners here lead with FPS + Realistic, priced around $33.
When they shipped
The similar games span 2014 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Space Pirates And Zombies 2
2017
Est. copies
≈ 98k–159k
SteamSpy 200k–500k
Est. revenue
$537k–$1.4M after Steam's cut $976k–$2.2M before Steam's cut
$19.99
3k reviews
Mostly Positive
SpaceStrategy
Contagion VR: Outbreak
2020
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$48k–$128k after Steam's cut $86k–$197k before Steam's cut
$9.99
698 reviews
Mixed
IndieVR
Mountain
2014
Est. copies
≈ 912k–1.5M
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before Steam's cut
$0.99
16k reviews
Very Positive
SimulationIndie
Bodycam
2024
Est. copies
≈ 1.7M–2.7M
10x vs typical
SteamSpy 500k–1M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.3M before Steam's cut
$33.32
67k reviews
Very Positive
Early AccessFPS
The Walking Dead: Saints & Sinners
2020
Est. copies
≈ 251k–407k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
10k reviews
Very Positive
VRZombies
Pavlov
2024
Est. copies
≈ 1.0M–1.6M
6.3x vs typical
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$24.99
41k reviews
Very Positive
VRShooter
Gun Club VR
2018
Est. copies
≈ 21k–35k
SteamSpy 50k–100k
Est. revenue
$117k–$315k after Steam's cut $213k–$485k before Steam's cut
$19.99
702 reviews
Mostly Positive
ShooterGun Customization
The Walking Dead Onslaught
2020
Est. copies
≈ 29k–47k
SteamSpy 50k–100k
Est. revenue
$237k–$637k after Steam's cut $431k–$981k before Steam's cut
$29.99
1k reviews
Mixed
VRAction

Sizing up your own game? See how many copies games in its genre usually sell before you build it.