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How big is Holyday City: Reloaded?

Estimated owners
≈ 50k–81k
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Holyday City: Reloaded out and predicted the genre from its 7 similar games. Every figure here, including Holyday City: Reloaded's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 446k–706k
best case 3.6M (Business Tour - Board Game with Online Multiplayer(大富翁))

All 7 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 446k–706k copies
≈ $3.5M–$4.0M after Steam's cut
from ~15k reviews
Best case
≈ 2.8M–4.5M copies
Business Tour - Board Game with Online Multiplayer(大富翁)
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Management (4 of 7) and Capitalism (3 of 7).
The winners
Winners here lead with Basketball + Sports, priced around $30. The breakout hits carry Casual; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Business Tour - Board Game with Online Multiplayer(大富翁)
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AdVenture Capitalist
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ClickerIdler
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Cult ClassicRacing
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2015
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≈ 3.4M–5.5M
4.9x vs typical
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SimulationBuilding
Turmoil
2016
Est. copies
≈ 642k–1.0M
SteamSpy 1M–2M
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ManagementMining
Parkitect
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Est. copies
≈ 246k–399k
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RelaxingLevel Editor

Sizing up your own game? See what its genre can realistically do before you build it.