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How many copies did Turmoil sell?

Estimated copies sold
≈ 673k–1.1M
$2.4M–$6.5M after Steam's cut $4.4M–$9.9M before Steam's cut
from 16k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Turmoil and predicted how it would do from its 8 similar games. Every figure here, including Turmoil's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 296k–641k
best case 929k (Hydroneer)
Games like Turmoil

A typical game among these

≈ 296k–641k copies

≈ $1.2M–$5.3M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Hydroneer at ≈ 708k–1.2M copies, ≈ $2.9M–$7.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 3k.
The genre you'd be entering
These games
The similar games share Mining (5 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Base-Building + Mining, priced around $15.
When they shipped
The similar games span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Captain of Industry
2022
Est. copies
≈ 291k–473k
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before Steam's cut
$34.99
12k reviews
Very Positive
Base-BuildingAutomation
(the) Gnorp Apologue
2023
Est. copies
≈ 247k–401k
SteamSpy 200k–500k
Est. revenue
$475k–$1.3M after Steam's cut $863k–$2.0M before Steam's cut
$6.99
10k reviews
Very Positive
ClickerIdler
Mr.Mine
2020
Est. copies
≈ 463k–752k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
19k reviews
Very Positive
IdlerClicker
Wall World
2023
Est. copies
≈ 316k–513k
SteamSpy 500k–1M
Est. revenue
$607k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$6.99
13k reviews
Very Positive
Rogue-liteMining
Moonstone Island
2023
Est. copies
≈ 126k–205k
SteamSpy under 20k
Est. revenue
$694k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$19.99
5k reviews
Very Positive
Creature CollectorDeckbuilding
CryoFall
2021
Est. copies
≈ 161k–261k
SteamSpy 200k–500k
Est. revenue
$882k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$19.99
6k reviews
Mostly Positive
Colony SimCrafting
Gold Mining Simulator
2017
Est. copies
≈ 565k–918k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before Steam's cut
$19.99
16k reviews
Mostly Positive
SimulationMining
Hydroneer
2020
Est. copies
≈ 708k–1.2M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.1M before Steam's cut
$14.99
29k reviews
Very Positive
Base-BuildingMining

Sizing up your own game? See how many copies games in its genre usually sell before you build it.