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wishvane

How many copies did Turmoil sell?

Estimated copies sold
≈ 642k–1.0M
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
from 16k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Turmoil out and predicted the genre from its 8 similar games. Every figure here, including Turmoil's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 285k–665k
best case 980k (Hydroneer)
The Mining genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 285k–665k copies
≈ $1.1M–$5.2M after Steam's cut
from ~12k reviews
Best case
≈ 747k–1.2M copies
Hydroneer · ≈ $3.1M–$8.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Mining (5 of 8) and Sandbox (4 of 8).
The winners
Winners here lead with Base-Building + Mining, priced around $15.
The era
The games you compared span 2017 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Captain of Industry
2022
Est. copies
≈ 271k–441k
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before the cut
$34.99
11k reviews
Very Positive
Base-BuildingAutomation
(the) Gnorp Apologue
2023
Est. copies
≈ 237k–384k
SteamSpy 200k–500k
Est. revenue
$455k–$1.2M after Steam's cut $827k–$1.9M before the cut
$6.99
10k reviews
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ClickerIdler
Mr.Mine
2020
Est. copies
≈ 489k–795k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
19k reviews
Very Positive
IdlerClicker
Wall World
2023
Est. copies
≈ 299k–486k
SteamSpy 500k–1M
Est. revenue
$575k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$6.99
12k reviews
Very Positive
Rogue-liteMining
Moonstone Island
2023
Est. copies
≈ 119k–193k
SteamSpy under 20k
Est. revenue
$653k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$19.99
5k reviews
Very Positive
Creature CollectorDeckbuilding
CryoFall
2021
Est. copies
≈ 160k–260k
SteamSpy 200k–500k
Est. revenue
$879k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$19.99
6k reviews
Mostly Positive
Colony SimCrafting
Gold Mining Simulator
2017
Est. copies
≈ 560k–910k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$19.99
16k reviews
Mostly Positive
SimulationMining
Hydroneer
2020
Est. copies
≈ 747k–1.2M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$14.99
28k reviews
Very Positive
Base-BuildingMining

Sizing up your own game? See what its genre can realistically do before you build it.