Sign in
wishvane

How many copies did Moonstone Island sell?

Estimated copies sold
≈ 119k–193k
$653k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Moonstone Island out and predicted the genre from its 5 similar games. Every figure here, including Moonstone Island's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–69k
best case 138k (Kabuto Park)
The Creature Collector genre

2 of your 5 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 13k–69k copies
≈ $40k–$266k after Steam's cut
from ~431 reviews
Best case
≈ 105k–171k copies
Kabuto Park · ≈ $144k–$388k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Creature Collector (3 of 5) and Auto Battler (2 of 5).
The winners
Winners here lead with Creature Collector + Nature, priced around $5.
The era
4 of your 5 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Kabuto Park
2025
Est. copies
≈ 105k–171k
10x vs typical
SteamSpy 20k–50k
Est. revenue
$144k–$388k after Steam's cut $262k–$596k before the cut
$4.99
4k reviews
Overwhelmingly Positive
CasualCreature Collector
Cat God Ranch
2024
Est. copies
≈ 53k–85k
5.1x vs typical
SteamSpy 50k–100k
Est. revenue
$144k–$388k after Steam's cut $262k–$597k before the cut
$9.99
2k reviews
Very Positive
Card BattlerRoguelike Deckbuilder
NEODUEL: Backpack Monsters
2024
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before the cut
$11.99
431 reviews
Very Positive
Resource ManagementRetro
Tower Escape
2023
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$21k–$58k after Steam's cut $39k–$89k before the cut
$7.99
407 reviews
Very Positive
Time Is Honey
2024
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before the cut
$5.99
276 reviews
Very Positive
Creature CollectorIdler

Sizing up your own game? See what its genre can realistically do before you build it.