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How many copies did CryoFall sell?

Estimated copies sold
≈ 161k–261k
$882k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
from 6k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid CryoFall and predicted how it would do from its 8 similar games. Every figure here, including CryoFall's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11k–77k
best case 955k (Necesse)
Games like CryoFall

A typical game among these

≈ 11k–77k copies

≈ $60k–$896k after Steam's cut

from ~944 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is City Builder (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Necesse at ≈ 727k–1.2M copies, ≈ $3.0M–$8.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 386 reviews in their first month; the range was 119 to 22k.
The genre you'd be entering
These games
The similar games share City Builder (4 of 8) and Colony Sim (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Open World, priced around $15.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Clanfolk
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Est. copies
≈ 101k–165k
4.3x vs typical
SteamSpy 200k–500k
Est. revenue
$836k–$2.2M after Steam's cut $1.5M–$3.5M before Steam's cut
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StrategySimulation
Necesse
2025
Est. copies
≈ 727k–1.2M
31x vs typical
SteamSpy 1M–2M
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Open World Survival CraftMultiplayer
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455 reviews
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StrategyBuilding
Kaya's Prophecy
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≈ 6k–10k
SteamSpy 20k–50k
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$23k–$62k after Steam's cut $42k–$96k before Steam's cut
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243 reviews
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StrategyCity Builder
Drake Hollow
2020
Est. copies
≈ 45k–73k
1.9x vs typical
SteamSpy 100k–200k
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Open WorldSurvival
Goblin Camp
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Est. copies
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Est. copies
≈ 36k–58k
1.5x vs typical
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Est. revenue
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First Dwarf
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Est. copies
≈ 9k–15k
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Early Access3D

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