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How many copies did Kaya's Prophecy sell?

Estimated copies sold
≈ 6k–10k
$23k–$62k after Steam's cut $42k–$96k before Steam's cut
from 243 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Kaya's Prophecy and predicted how it would do from its 8 similar games. Every figure here, including Kaya's Prophecy's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.8M–7.3M
best case 20.7M (Sid Meier’s Civilization® VI)
Games like Kaya's Prophecy

A typical game among these

≈ 1.8M–7.3M copies

≈ $21.0M–$72.8M after Steam's cut

from ~81k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.8M–25.7M copies, ≈ $260.5M–$700.4M after Steam's cut.

The genre you'd be entering
These games
The similar games share Base-Building (6 of 8) and City Builder (6 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Against the Storm
2023
Est. copies
≈ 934k–1.5M
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before Steam's cut
$29.99
38k reviews
Very Positive
StrategyCity Builder
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.1M–$54.1M after Steam's cut $36.6M–$83.2M before Steam's cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.8M–25.7M
4.7x vs typical
SteamSpy 10M–20M
Est. revenue
$260.5M–$700.4M after Steam's cut $473.7M–$1077.6M before Steam's cut
$59.99
380k reviews
Very Positive
StrategyTurn-Based Strategy
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.9M after Steam's cut $22.2M–$50.6M before Steam's cut
$29.99
52k reviews
Very Positive
Base-BuildingColony Sim
Two Point Hospital
2018
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $16.0M–$36.3M before Steam's cut
$29.99
35k reviews
Very Positive
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
Very Positive
StrategyCity Builder
Age of Empires II (Retired)
2013
Est. copies
≈ 6.5M–10.6M
SteamSpy 5M–10M
Est. revenue
$35.7M–$96.1M after Steam's cut $65.0M–$147.9M before Steam's cut
$19.99
103k reviews
Overwhelmingly Positive
StrategyRTS
Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.3M–8.6M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$50.7M–$136.2M after Steam's cut $92.1M–$209.6M before Steam's cut
$34.99
183k reviews
Very Positive
StrategyRTS

Sizing up your own game? See how many copies games in its genre usually sell before you build it.