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How many copies did Slipstream sell?

Estimated copies sold
≈ 53k–86k
$146k–$392k after Steam's cut $265k–$602k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Slipstream and predicted how it would do from its 8 similar games. Every figure here, including Slipstream's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 84k–435k
best case 737k (NIGHT-RUNNERS™ PROLOGUE)
Games like Slipstream

A typical game among these

≈ 84k–435k copies

≈ $477k–$2.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: NIGHT-RUNNERS™ PROLOGUE at ≈ 561k–912k copies.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 349 to 6k.
The genre you'd be entering
These games
The similar games share Racing (7 of 8) and Driving (6 of 8).
The winners
Winners here lead with Racing + 1990's.
When they shipped
The similar games span 2013 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Razortron 2000
2016
Est. copies
≈ 136k–221k
SteamSpy 50k–100k
Est. revenue
$186k–$501k after Steam's cut $339k–$771k before Steam's cut
$4.99
3k reviews
Very Positive
CasualRacing
Slackers - Carts of Glory
2024
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$190k–$511k after Steam's cut $346k–$786k before Steam's cut
$12.99
2k reviews
Very Positive
IndieSimulation
Hotshot Racing
2020
Est. copies
≈ 60k–97k
SteamSpy 200k–500k
Est. revenue
$327k–$880k after Steam's cut $595k–$1.4M before Steam's cut
$19.99
2k reviews
Mostly Positive
RacingIndie
NIGHT-RUNNERS™ PROLOGUE
2024
Est. copies
≈ 561k–912k
4.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
23k reviews
Very Positive
Racing1990's
Test Drive Unlimited Solar Crown
2024
Est. copies
≈ 308k–501k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before Steam's cut
$49.99
12k reviews
Mostly Negative
RacingOpen World
art of rally
2020
Est. copies
≈ 164k–266k
SteamSpy 50k–100k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.7M before Steam's cut
$24.99
7k reviews
Very Positive
RacingDriving
Circuit Superstars
2023
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$19.99
3k reviews
Very Positive
RacingController
Race The Sun
2013
Est. copies
≈ 402k–653k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner

Sizing up your own game? See how many copies games in its genre usually sell before you build it.