Sign in
wishvane

How many copies did Mr. Prepper sell?

Estimated copies sold
≈ 134k–218k
$738k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mr. Prepper out and predicted the genre from its 8 similar games. Every figure here, including Mr. Prepper's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8.5M–10.9M
best case 12.7M (7 Days to Die)
The Base-Building genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 8.5M–10.9M copies
≈ $111.9M–$132.6M after Steam's cut
from ~275k reviews
Best case
≈ 9.7M–15.7M copies
7 Days to Die · ≈ $119.8M–$322.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Base-Building (7 of 8) and Survival (6 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $45.
The era
The games you compared span 2018 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Raft
2022
Est. copies
≈ 9.0M–14.7M
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.3M after Steam's cut $90.1M–$205.0M before the cut
$19.99
376k reviews
Very Positive
SurvivalMultiplayer
Sons Of The Forest
2024
Est. copies
≈ 7.6M–12.3M
SteamSpy 10M–20M
Est. revenue
$62.3M–$167.4M after Steam's cut $113.2M–$257.6M before the cut
$29.99
315k reviews
Very Positive
SurvivalOpen World
Squad
2020
Est. copies
≈ 6.3M–10.3M
SteamSpy 2M–5M
Est. revenue
$69.8M–$187.6M after Steam's cut $126.9M–$288.6M before the cut
$39.99
240k reviews
Very Positive
MilitaryRealistic
Factorio
2020
Est. copies
≈ 6.1M–10.0M
SteamSpy 5M–10M
Est. revenue
$59.1M–$158.9M after Steam's cut $107.4M–$244.4M before the cut
$35.00
233k reviews
Overwhelmingly Positive
AutomationBase-Building
7 Days to Die
2024
Est. copies
≈ 9.7M–15.7M
SteamSpy 10M–20M
Est. revenue
$119.8M–$322.1M after Steam's cut $217.8M–$495.5M before the cut
$44.99
403k reviews
Very Positive
SurvivalZombies
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Satisfactory
2024
Est. copies
≈ 6.6M–10.7M
SteamSpy 10M–20M
Est. revenue
$72.7M–$195.5M after Steam's cut $132.2M–$300.7M before the cut
$39.99
275k reviews
Overwhelmingly Positive
Base-BuildingAutomation
Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
too small to compare
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.9M after Steam's cut $51.4M–$116.8M before the cut
$24.99
143k reviews
Overwhelmingly Positive
Colony SimBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.