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How many copies did Depraved sell?

Estimated copies sold
≈ 36k–58k
$198k–$531k after Steam's cut $359k–$817k before the cut
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Depraved out and predicted the genre from its 8 similar games. Every figure here, including Depraved's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–4.7M
best case 9.7M (RimWorld)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.3M–4.7M copies
≈ $16.9M–$57.5M after Steam's cut
from ~47k reviews
Best case
≈ 7.4M–12.0M copies
RimWorld · ≈ $71.1M–$191.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Colony Sim (8 of 8) and City Builder (7 of 8).
The winners
Winners here lead with Colony Sim + Base-Building, priced around $35.
The era
The games you compared span 2014 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

RimWorld
2018
Est. copies
≈ 7.4M–12.0M
5.2x vs typical
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Dwarf Fortress
2022
Est. copies
≈ 751k–1.2M
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.3M–$25.6M before the cut
$29.99
31k reviews
Very Positive
DwarfColony Sim
Banished
2014
Est. copies
≈ 2.2M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.2M after Steam's cut $22.5M–$51.1M before the cut
$19.99
43k reviews
Very Positive
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$19.99
31k reviews
Very Positive
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.7M after Steam's cut $22.1M–$50.3M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim
Prison Architect
2015
Est. copies
≈ 3.4M–5.5M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$28.2M–$75.7M after Steam's cut $51.2M–$116.5M before the cut
$29.99
74k reviews
Very Positive
SimulationBuilding
Surviving Mars
2018
Est. copies
≈ 871k–1.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Mostly Positive
Frostpunk
2018
Est. copies
≈ 4.1M–6.7M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$34.1M–$91.8M after Steam's cut $62.1M–$141.3M before the cut
$29.99
136k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.