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How many copies did Crayola Scoot sell?

Estimated copies sold
≈ 2k–3k
from 67 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Crayola Scoot and predicted how it would do from its 8 similar games. Every figure here, including Crayola Scoot's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–11k
best case 1.1M (Riders Republic)
Games like Crayola Scoot

A typical game among these

≈ 2k–11k copies

≈ $6k–$83k after Steam's cut

from ~110 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Riders Republic at ≈ 810k–1.3M copies, ≈ $8.9M–$24.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 59 reviews in their first month; the range was 8 to 3k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Racing (7 of 8) and Sports (7 of 8).
The winners
Winners here lead with Racing + Open World, priced around $40. The breakout hits carry Massively Multiplayer + Multiplayer + PvP; a typical game here doesn't.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hoversteppers
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before Steam's cut
$9.99
43 reviews
Positive
SkateboardingRacing
SkateBIRD
2021
Est. copies
≈ 19k–32k
7.1x vs typical
SteamSpy 20k–50k
Est. revenue
$107k–$287k after Steam's cut $194k–$442k before Steam's cut
$19.99
783 reviews
Very Positive
SkateboardingExploration
Tanuki Sunset
2020
Est. copies
≈ 14k–23k
5.1x vs typical
SteamSpy 20k–50k
Est. revenue
$57k–$154k after Steam's cut $104k–$237k before Steam's cut
$14.99
560 reviews
Very Positive
RacingAction
Riders Republic
2023
Est. copies
≈ 810k–1.3M
297x vs typical
SteamSpy 500k–1M
Est. revenue
$8.9M–$24.0M after Steam's cut $16.2M–$36.8M before Steam's cut
$39.99
33k reviews
Very Positive
RacingOpen World
Drifting with Maxwell Cat: The Game
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
Free
Free
128 reviews
Mixed
MemesSkateboarding
Flying Sword
2020
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$743–$2k after Steam's cut $1k–$3k before Steam's cut
$0.99
110 reviews
Very Positive
CasualIndie
Rocket Skates VR
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$9.99
54 reviews
Very Positive
Urban Trial Tricky™ Deluxe Edition
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$30k before Steam's cut
$19.99
53 reviews
Mostly Positive
CasualRacing

Sizing up your own game? See how many copies games in its genre usually sell before you build it.