Sign in
wishvane

How many copies did SkateBIRD sell?

Estimated copies sold
≈ 19k–32k
$107k–$287k after Steam's cut $194k–$442k before the cut
from 784 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SkateBIRD out and predicted the genre from its 8 similar games. Every figure here, including SkateBIRD's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–21.7M
best case 105.0M (Terraria)
The Sports genre

4 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2k–21.7M copies
≈ $4k–$88.1M after Steam's cut
from ~1k reviews
Best case
≈ 80.0M–130.0M copies
Terraria · ≈ $219.8M–$590.9M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had under 182 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Sports (6 of 8) and Sandbox (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10.
The era
The games you compared span 2006 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

BMX The Game
2020
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$109k–$293k after Steam's cut $198k–$451k before the cut
$24.99
601 reviews
Mixed
BMXSports
Terraria
2011
Est. copies
≈ 80.0M–130.0M
1327x vs typical
SteamSpy 20M–50M
Est. revenue
$219.8M–$590.9M after Steam's cut $399.6M–$909.1M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Garry's Mod
2006
Est. copies
≈ 65.1M–105.7M
1079x vs typical
SteamSpy 20M–50M
Est. revenue
$178.7M–$480.5M after Steam's cut $324.9M–$739.2M before the cut
$9.99
1.3M reviews
Overwhelmingly Positive
SandboxModdable
Session: Skate Sim
2022
Est. copies
≈ 378k–613k
14x vs typical
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.5M–$17.2M before the cut
$39.99
16k reviews
Very Positive
SkateboardingSports
GRINDSHIFT
2022
Est. copies
≈ 24–39
SteamSpy under 20k
Est. revenue
$26–$71 after Steam's cut $48–$109 before the cut
$3.99
1 reviews
1 user reviews
ActionAdventure
cheapskate
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$4.99
84 reviews
Very Positive
SportsAction
JUST SKATEBOARD
2024
Est. copies
≈ 120–195
SteamSpy under 20k
Est. revenue
$197–$532 after Steam's cut $359–$818 before the cut
$5.99
5 reviews
5 user reviews
SimulationSports
STORROR Parkour Pro
2025
Est. copies
≈ 41k–67k
SteamSpy 20k–50k
Est. revenue
$283k–$762k after Steam's cut $515k–$1.2M before the cut
$24.99
2k reviews
Mostly Positive
Early AccessParkour

Sizing up your own game? See what its genre can realistically do before you build it.