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wishvane

How many copies did Rogue Heroes: Ruins of Tasos sell?

Estimated copies sold
≈ 92k–149k
$504k–$1.4M after Steam's cut $916k–$2.1M before the cut
from 4k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Rogue Heroes: Ruins of Tasos out and predicted the genre from its 8 similar games. Every figure here, including Rogue Heroes: Ruins of Tasos's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 52.9M–109.6M
best case 123.4M (PUBG: BATTLEGROUNDS)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 52.9M–109.6M copies
≈ $220.6M–$386.4M after Steam's cut
from ~1.3M reviews
Best case
≈ 94.0M–152.8M copies
PUBG: BATTLEGROUNDS
The genre you'd be entering
Your set
Your set clusters on Survival (5 of 8) and Building (3 of 8).
The winners
Winners here lead with Survival + Shooter.
The era
The games you compared span 2006 to 2018, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Open World Survival CraftSurvival
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Very Positive
SurvivalCrafting

Sizing up your own game? See what its genre can realistically do before you build it.