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How many copies did Tick Tock: A Tale for Two sell?

Estimated copies sold
≈ 346k–563k
$571k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
from 12k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tick Tock: A Tale for Two and predicted how it would do from its 8 similar games. Every figure here, including Tick Tock: A Tale for Two's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.9M–4.3M
best case 38.8M (Portal 2)
Games like Tick Tock: A Tale for Two

A typical game among these

≈ 2.9M–4.3M copies

≈ $10.1M–$17.0M after Steam's cut

from ~74k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Co-op (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Portal 2 at ≈ 29.5M–48.0M copies, ≈ $81.1M–$218.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 16k reviews in their first month; the range was 3k to 31k.
The genre you'd be entering
These games
The similar games share Co-op (3 of 8) and Platformer (3 of 8).
The winners
Winners here lead with Puzzle + Story Rich, priced around $25. The breakout hits carry Puzzle + Story Rich + First-Person; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Besiege
2020
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
BattleBlock Theater®
2014
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$16.8M–$45.3M after Steam's cut $30.6M–$69.6M before Steam's cut
$14.99
73k reviews
Overwhelmingly Positive
Soundpad
2017
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before Steam's cut
$4.99
105k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Portal 2
2011
Est. copies
≈ 29.5M–48.0M
6.3x vs typical
SteamSpy 5M–10M
Est. revenue
$81.1M–$218.1M after Steam's cut $147.5M–$335.6M before Steam's cut
$9.99
467k reviews
Overwhelmingly Positive
Ultimate Chicken Horse
2016
Est. copies
≈ 2.2M–3.6M
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.8M–$38.1M before Steam's cut
$14.99
54k reviews
Overwhelmingly Positive
MultiplayerParty
DEVOUR
2021
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$6.0M–$16.2M after Steam's cut $11.0M–$24.9M before Steam's cut
$9.99
88k reviews
Very Positive
HorrorOnline Co-Op
It Takes Two
2021
Est. copies
≈ 6.7M–10.9M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$73.7M–$198.3M after Steam's cut $134.1M–$305.0M before Steam's cut
$39.99
270k reviews
Overwhelmingly Positive
Co-opMultiplayer
HITMAN™ 2
2018
Est. copies
≈ 2.3M–3.7M
SteamSpy 5M–10M
Est. revenue
Free
Free
75k reviews
Very Positive
StealthAssassin

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